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[ Balance ] Make UNITY's centaur injector not infinite range.


Spyro

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What do you want to be changed?

Currently, UNITY's centaur injector has an infinite range. Even though it is meant to be injected into the arm.

Explanation of suggestion?

Make the injector melee attack range. So like 1m. Currently, UNITY can spam the injector from 2 football fields away and hit you.

How or why does this benefit the server?

Players won't randomly be turned from ages away. It also breaks RP when it's a needle-based injection.

Are there any workshop add-ons or content needed for this suggestion?

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